Small Update!
FNaF GB's updated version has received its first updated version!
This version aims to fix a couple small oversights from the original release, so nothing too major to announce, but I'll outline the fixes for those interested.
First, I fixed a bug wherein Foxy's singing could drown out the jumpscare noise if it played at the right time.
Secondly, the EXTRA updates text no longer displays in DMG mode, due to errors with the text's length.
Speaking of DMG mode, jumpscares now skip every other frame when playing on non-color Gameboys due to the longer buffer time per frame. This will be made into a toggleable setting in future releases.
The previously unmentioned Super Gameboy mode has also been fixed to display the correct palette.
Now for the most egregious error...
The incorrectly spaced "2" on the title's version number has been fixed!
...However, due to the height of the numbers, I cannot correctly display the number "3", so this version is skipping directly to 0.9.4!
I'll try my best to avoid making such ridiculous errors in the future.
Files
Get Five Nights at Freddy's GAMEBOY
Five Nights at Freddy's GAMEBOY
The Complete Five Nights at Freddy's Experience, on the Gameboy
Status | In development |
Author | KBLM Studio |
Genre | Survival |
Tags | Creepy, First-Person, Five Nights at Freddy's, Game Boy, Game Boy ROM, Singleplayer, Sprites, Survival Horror |
More posts
- FNaF Gameboy Is Back!14 days ago
- Postponed + Unstable BuildDec 04, 2023
- UpdateNov 15, 2023
- Final Demo ReleaseJun 30, 2023
- Bonnie Demo!Jun 08, 2023
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